Research Projects
The following list contains a variety of (academic) research projects that I was involved in over the past years.- Ephemeral Fabrication: Exploring a Ubiquitous Fabrication Scenario of Low-Effort, In-Situ Creation of Short-Lived Physical Artifacts
2022Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2022)
- The Road to Ubiquitous Personal Fabrication: Modeling-Free Instead of Increasingly Simple
2021IEEE Pervasive Computing
- Mix&Match: Towards Omitting Modelling Through In-situ Remixing of Model Repository Artifacts in Mixed Reality
2020In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (CHI ’20)
- Interactive Auditory Mediated Reality: Towards User-defined Personal Soundscapes
2020Proceedings of the 2020 ACM Designing Interactive Systems Conference (DIS '20)
- ShARe: Enabling Co-Located Asymmetric Multi-User Interaction for Augmented Reality Head-Mounted Displays
2020In Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology (UIST '20)
- Movelet: A Self-actuated Movable Bracelet for Positional Haptic Feedback on the User's Forearm
2018In Proceedings of the 2018 ACM International Symposium on Wearable Computers (ISWC '18)





